What goes into the 3D map
Every element is a named shape drawn over the floor plan, not a mesh from a scan:
- Walls and rooms — extruded to their height; rooms and zones are areas with a name and a height.
- Racks with levels — a grid of cells per rack, stacked into levels with their own level height and gap, each cell a bin your data can match.
- Stairs — straight, L-shaped or U-shaped, with every step a real solid.
- Lifts and escalators — built as 3D models from two clicks, linked to the floors they serve, with an out-of-service status.
- Doors — set on their walls, so routes and data both know where the openings are.
- 3D models — GLB files from the built-in library or your own uploads: trucks, machines, counters, a building shell that fades as you zoom in.
- Image planes and text labels — signs, posters and logos standing in 3D; labels that lie on the map or face the camera.











