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Drawing & 3D 30 min

Draw rooms, walls, stairs and lifts

Once a floor plan is placed, the layout on top of it is drawn by hand: areas for rooms and departments, walls, stairs, lifts and text labels. Retail Mart Store, shown here, is built from the same pieces — coloured departments, walls, an escalator core and two lifts. This recipe shows the tools and settings behind each of them, so you can draw your own floor.

Draw rooms, walls, stairs and liftsSpatial Map
Retail Mart Store in the editor: departments drawn as coloured areas with walls, an escalator core, two lifts labelled EV 1 and EV 2, RFID reader and department markers, and the Layers list in the side panel
Retail Mart Store in the editor: departments drawn as coloured areas with walls, an escalator core, two lifts labelled EV 1 and EV 2, RFID reader and department markers, and the Layers list in the side panel

Steps

  1. 1

    Pin new shapes to the floor

    In the toolbar, set Default floor plan for new shapes to the floor you are drawing: "New shapes drawn from now on will be pinned to this floor plan." It matters as soon as a building has more than one level.

  2. 2

    Draw the first room

    Press P (Add area). Click the corners of the room, then press Enter or double-click (Backspace removes the last vertex, Esc cancels). Click the name in the side-panel header and type a name such as "Room 101", then set Role to Room and pick a colour under Appearance.

  3. 3

    Repeat a row of rooms

    With the room selected press ⌘D / Ctrl D to duplicate it, then nudge the copy into place with the arrow keys (Shift + arrow moves 10 steps). Rename each copy. Names matter later: data links match records to shapes by name, ignoring case and punctuation.

  4. 4

    Generate the walls

    Press W (Magic walls), click every room on the floor and click Generate walls (n areas). Party walls between neighbouring rooms become one wall. For a wall that has no area behind it, use L (Add aisle) and give it a height above 0.

  5. 5

    Add the stairs

    Press S (Add stairs & lifts), choose Straight, L-shape or U-shape (a stair core between floors is usually U-shaped), click the anchor points and press Enter.

  6. 6

    Add the lifts

    With the same tool choose Elevator. "Standing in front of the lift, click the left corner of the door side", then click the right corner; the shaft extends back from that line. Set Shaft (Glass or Solid), Shaft depth and Door width. On a single-floor facility set the heights by hand; with several floor plans, tick Floors served.

  7. 7

    Label and review

    Press T (Add text) for signage such as "RECEIVING" or "CUSTOMER SERVICE". Then open Preview, tilt the camera and check the 3D result. The built-in Areas, Walls & doors and Stairs, lifts & escalators reports list everything you drew.

areasroomswallsstairsliftsdrawing

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